16 April 2020
Google 64-bit deadline coming August 1, 2020
Google gave Corona users extra time to update their apps to 64-bit. Are you ready?...
16 April 2020
Google gave Corona users extra time to update their apps to 64-bit. Are you ready?...
03 October 2019
Many apps need a way to log in users. Plugin developer Scott Harrison has made this pretty straight forward for Google and Apple Sign In. His guest post covers how to set up these two plugins to make your authentication simple....
28 May 2019
We know you have questions about the pending Google 64-bit requirements. Read on to learn where we are at in getting ready for change...
09 May 2018
Corona Labs is pleased to announce that our new Marketplace is online. Learn more about these changes....
23 April 2018
#GlitchJam 1 is coming May 4th! What is #GlitchJam? Read on to learn more about this opportunity to show off your Corona developer skills!...
04 April 2018
Corona's engineers are continuing to work on bringing HTML5 to a production level. They have reached a big milestone. Learn more about these exciting updates!...
09 November 2017
PerceptTech has created a great tutorial series for new Corona developers. Check it out!...
11 May 2017
If you're a Corona developer using macOS, learn about this powerful plugin for Xcode which can optimize your development environment....
10 August 2016
Corona Labs is pleased to announce our plugin for Steamworks. Learn how you can take advantage of this plugin to publish desktop games to Steam!...
15 January 2016
Corona Labs is pleased to announce immediate availability of the Facebook Audience Network plugin. This new plugin brings Facebook Ads to your Corona-based apps with a straightforward collection of APIs....