05 October 2016
Android plugin dependencies update
Corona Labs will soon be making updates to the plugin framework to improve how plugin developers can handle plugin dependencies for Android. Read further to understand these changes....
05 October 2016
Corona Labs will soon be making updates to the plugin framework to improve how plugin developers can handle plugin dependencies for Android. Read further to understand these changes....
17 June 2016
Welcome to the latest installment of From the Forum. In this series, guest blogger Alex Jackson highlights outstanding threads from the Corona Forum. The goal is to bring attention to the most captivating, interesting, and thought-provoking discussions taking place in our very own backyard....
25 May 2016
Android Studio support for Corona Enterprise is here! Read further to learn how Android Studio can benefit your development....
06 May 2016
Can an Internet meme be turned into a successful, compelling game built with Corona? For BorderLeap, the answer was "yes!". Read further to learn about "Alpha Omega."...
26 April 2016
Think Corona SDK is for mobile games? Well it's powering a TV game show. Learn more about how this came to be....
31 March 2016
Corona SDK now has multidex support for Android builds starting 2016.2853. Learn what multidex does for you. ...
26 August 2014
In this tutorial, we'll discuss how to create Android app builds and how to use the keytool utility, along with how to generate a keyhash or SHA1 signature for various services like Facebook and Google Play Game Services....
08 August 2014
Starting in the most recent public build, all Corona developers can now opt to use two new widget themes in their projects. These new themes are styled after the Android "Holo Light" and "Holo Dark" themes which are commonly found on Android devices running recent versions of the OS....
15 July 2014
A few weeks ago, we introduced the beta of CoronaViewer for iOS. (If you haven't seen this yet, check out the video in the original CoronaViewer post.) Now, we are making a beta available for Android as well. Previously, you could preview your project on multiple devices for a single OS, e.g. iPhone and iPad. Now you'll be able to preview your app across multiple OS's and multiple devices — simultaneously!...
04 November 2013
Riding on the coattails of Streetfood Tycoon, a game that’s enjoyed 9M+ downloads, developer Erick Garayblas partnered with graphic artist Ryan Sumo to launch Elevator Joe in September 2013....